I needto see the gameplay for myself to decide though. That's as interesting as it is concerning. The seemingly-legitimate leak says that it's open world. Apart from the apparent art style we know nothing. There's so little to say about the new game right now. TSR did the cartoonier style best, and it still felt like the wrong direction to me. I'm really thrilled to see that this new game appears to be going back to the old style. It's only '06 (and a few parts of SA2) that went too realistic and lacked character for it. Unleashed veered very much toward the realistic angle, and got its unique look from its character design, vivid colour palette and character designs. The Adventures, Heroes, Shadow and Colours all used a lot of realistic detailing in fantastical worlds. Now Zap/2022/Rangers looks like it's got the realistic details of Sonic games pre-Lost World. It was the best of a style I didn't want to see. And Sumo were able to better focus in on the art style than SEGA were. The colours in TSR were really vibrant, I'll give it that. It's got the highest graphical fidelity of any Sonic game to date, but it's very bland and uninteresting to look at. Forces was a really weird middle ground that did away with the totally solid-colour textures of Lost World and had realistic lighting and, but the textures were still pretty flat. It wasn't totally cartoony and the main characters in particularly didnt blend in the the enviroments, which had very basic lighting and were devoid of detail without any further styling. Click to expand.Lost World was striking in its visual style, but still felt half arsed.